7/5/2023 0 Comments Blacksmith3d not painting![]() ![]() Texture Transformer is included in B3D and it is also a standalone product. More than once, I was trying to use a tool for something when a better tool existed to accomplish my task. Once again, after using the Hammer tools it is best to lightly resurface the area, especially where the selected surface meets the non-selected surface. This works well for scaling some features larger or smaller or rotating them. The Morph Hammer tools work on a specific area you designate (using the selection). It will keep the geometry even and make it so that it is able to accept additional modifications. Also, I find when applying any of the tools that move the geometry like bulge or scale or rotate, go over the area modified with the resurfacing or contour tool. First, when using any of the Morph tools, turn down the strength from 100 to about 20 until you get used to the tool. There are a few general guidelines that improved my results. I could see the power of the program, but I was not able to harness and control it. I decided to give the morph functions of B3D a try. I would do simple morphs in Hexagon but soon needed something more reliable, powerful and easier to use. I ventured cautiously into the world of creating morphs. Right now, I do some of the layer work in B3D and the more extensive layer work in GIMP. It works well for me and I am accustomed to my workflow with GIMP, but I like that with B3D image map layers I can see the results on the model immediately. I am used to building and manipulating layers in GIMP. Only recently, I have started using the image map layers feature of B3D more extensively. This allows me to work quickly and gives me more time to experiment. Sometimes you have to tell Daz Studio to refresh the image, and then run a quick render and check the results. I export it to the same file name and location so that Daz Studio will pick it up. I like how I can import and export individually only the maps I want, so I can move quickly, make the needed changes in B3D and then export the texture. The biggest problem with these maps is determining which is the problem. These also can be modified within Blacksmith3D. ![]() It could be the bump map or displacement map that makes the seams visible. There are times when one of the other maps might be causing a problem. Thankfully with B3D, I can touch up the seams and can still use some of my favorite texture maps. Recently, I have found several older texture maps, that looked great in DAZ3D when rendered in 3Delight, would suddenly display very noticeable seams when rendered with IRAY. I was attracted to how easy it made painting and repairing texture map seams. Originally, I used B3D exclusively for painting texture maps. This article is not a review or a tutorial but information on how I use B3D in my workflow of building characters and some information that might help others just starting to use B3D. I have been using it through many versions. 4 ways to get the most out of Blacksmith3DÄ«lacksmith3D recently reached version 7. ![]()
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